22. 9. 2017 ARKghost
  • New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
  • New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
  • New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
  • TrueSky memory usage fix
  • Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures

Patch 269.2

  • Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
  • Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
  • Reduced Flamethrower Damage from base 100 per second to 30 per second.
  • Flamethrower Direct Damage is now affected by Armour.
  • Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
  • Chainsaw not able to attack whilst running
  • Tripled the effective “ammo” of TEK armours, so they last 3x as long per element
  • Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
  • Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
  • Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.

Chitin:
Direct Torpor Armor Mult: 0.07 (Was 0)
Indirect Torpor Armor Mult: 0.035 (Was 0)

Metal:
Direct Torpor Armor Mult: 0.15 (Was 0)
Indirect Torpor Armor Mult: 0.06 (Was 0)

Riot:
Direct Torpor Armor Mult: 0.25 (Was 0.25)
Indirect Torpor Armor Mult: 0.12 (Was 0)

Tek (remember there are no Tek qualities):
Direct Torpor Armor Mult: 0.7 (Was 0)
Indirect Torpor Armor Mult: 0.7 (Was 0)

 

Patch 269.1

  • Client-side update to fix “Direct3D Device Lost” errors.